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Policies on in-character deaths. The death of any character is a very traumatic event. It does not just affect the character that 'dies' but it affects and alters everyone around them. While we are not going to restrict the death of any character, we are going to ask players to really think over the consequences of that choice.

There are a variety of reasons a player may wish to kill off their character, whether it is a decision and plot created just before the player decides to leave the character, or a temporary plot where the character is just 'mostly dead' instead of 'all dead' (or basically presumed dead).

Anyone wishing to subject the game to this course of action, must apply for the plot using this tony-plot application, and fully realize that it is very much a case of your 'ic-actions' having 'ic-consequences'. Roleplay News Files